
How to Make a Monster
What started out as a simple game... became a virtual nightmare.
Directed by George Huang
Produced by Creature Features Productions LLC
A sci-fi horror thriller about programmers trapped in their own virtual nightmare when a video game monster gains sentience and becomes real.
Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.
Clusters
Keywords
Questions people ask
Is How to Make a Monster scary? Yes. More frightening than 82% of films.
Is How to Make a Monster sad? Not especially. Less sad than 73% of films.
Is How to Make a Monster violent? Somewhat. More violent than 68% of films.
Does How to Make a Monster end with hope? Not especially. Less hopeful than 64% of films.
Is How to Make a Monster easy watching? Not especially. Less comforting than 61% of films.
These describe how the film comes across, measured across the whole film and compared with other well-known films. They are not a content list — nothing here was counted or checked scene by scene, so for age-suitability or specific content use a classification board or a dedicated content-warning service.
Cinnamon Score
How much this film gives you that nothing else will, and whether it delivers.
Conventional, and it does not land.
How unlike any other film this one feels
How much more it delivers than it promises
How much audiences actually like it
Ensemble
Like How to Make a Monster
Nearest across the full emotional profile.
Same Mood as How to Make a Monster
Nearest on what's most distinctive about this one.
Like How to Make a Monster, But Darker
Similar, pushed toward heavier and more intense.
Like How to Make a Monster, But Lighter
Similar, pushed toward warmer and easier.
Like How to Make a Monster, But Less Popular
Same territory, far fewer people have seen it.



























































